home     support     info  


New Mini Game - Posted on: 3/5/2018   [Reactant]

Working more on the new mini game...

Well, I guess nothing in life is easy... I expected this project to only take a couple days, but I've spent the last couple nights working through bugs and fixes. For example, I had an issue with colliders triggering more than once, and the post effects aren't working... I bought a new Motion Blur asset, and it works great within the editor, but not in the final build, just like the bloom effects...

After spending a few hours adjusting settings and publishing over-and-over without results, now I'm installing different versions of Unity to see if the problem is actually a bug in the version of Unity I'm using.

<< Back to main news page

Updates 3/23/2018
Added a cool electricity animation inside the tunnel, updated the game icon, and made several other small improvements.
Updates 3/22/2018
I applied the curved shader's bend variable to the skybox rotation, so now the skybox has some motion. Also experimented with adding more particle effects.
Updates 3/22/2018
Added support for joypad/controller and made a demo version of the game. The demo version allows the player to try the game for a few minutes then forces them to exit.
More updates... 3/19/2018
A few more updates...
More updates... 3/14/2018
Updated graphics, music, etc...
Minor updates... 3/13/2018
More updates...
New Mini Game 3/7/2018
More updates...
New Mini Game 3/6/2018
The menu is almost done...
New Mini Game 3/5/2018
Working on ideas for the icon, logo, and menu.
New Mini Game 3/5/2018
Got the post effects working...
Site created and maintained by kreediddy. © 2010-2023. kreediddy.