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New Mini Game
- Posted on: 3/1/2018
[Reactant]
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I haven't had time to work on my big projects, so I'm updating a simple game I started a long time ago... |
In the game, you dodge procedurally generated obstacles as your craft travels on a long winding rail. Reach the finish without crashing while also collecting bonus points. Difficulty and speed increases as you progress through each level.
Much of it is already complete - I'm mainly updating it with newer assets and such.
I'll be adding updated models, textures, scripts, and effects. I'm using the "Curved World" asset for a cool visual effect, and I'm using "Beautify" for effects like blur and bloom.
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Updates 3/23/2018 |
Added a cool electricity animation inside the tunnel, updated the game icon, and made several other small improvements. | |
Updates 3/22/2018 |
I applied the curved shader's bend variable to the skybox rotation, so now the skybox has some motion. Also experimented with adding more particle effects. | |
Updates 3/22/2018 |
Added support for joypad/controller and made a demo version of the game. The demo version allows the player to try the game for a few minutes then forces them to exit. | |
New Mini Game 3/5/2018 |
Working on ideas for the icon, logo, and menu. | |
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