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Updates - Posted on: 2/12/2017   [HyperFast]



Almost done working on the menu and settings.

The menus only work with the mouse so far. Next, I'm going to configure the buttons to work with the gamepad too, which I fear will be quite convoluted because of all the different menu variables.

I made settings for most options, like camera fx, music, volume, etc. Almost done with that as well.

At this rate I think I'll be able to release the game next month.



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Updates... 7/6/2018
I updated the bridge model with a holographic trim and created a particle effect to emulate light trails moving over the bridge.
Updates... 7/6/2018
I updated most of the building models with a holographic material and it looks really cool at night.
Updates... 7/4/2018
More progress on the new level...
Updates... 7/2/2018
Made a little more progress on the new level for HyperFast.
Updates... 7/1/2018
Working on a new level for HyperFast...
Updates 8/12/2017
Made several updates to HyperFast...
Concepts 7/22/2017
I've been wanting to add more vehicles to HyperFast, so today I pulled out my drawing tablet and sketched some concepts.
Updates 7/3/2017
Finished working on the new level.
Updates 7/2/2017
Working on a new "training/beginner" stage for HyperFast.
Updates 6/25/2017
Updated the grass textures and quality settings for better performance.
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