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Updates
- Posted on: 2/12/2017
[HyperFast]
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Almost done working on the menu and settings. |
The menus only work with the mouse so far. Next, I'm going to configure the buttons to work with the gamepad too, which I fear will be quite convoluted because of all the different menu variables.
I made settings for most options, like camera fx, music, volume, etc. Almost done with that as well.
At this rate I think I'll be able to release the game next month.
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Updates... 7/6/2018 |
I updated the bridge model with a holographic trim and created a particle effect to emulate light trails moving over the bridge. | |
Updates... 7/6/2018 |
I updated most of the building models with a holographic material and it looks really cool at night. | |
Updates... 7/4/2018 |
More progress on the new level... | |
Updates... 7/2/2018 |
Made a little more progress on the new level for HyperFast. | |
Updates... 7/1/2018 |
Working on a new level for HyperFast... | |
Updates 8/12/2017 |
Made several updates to HyperFast... | |
Concepts 7/22/2017 |
I've been wanting to add more vehicles to HyperFast, so today I pulled out my drawing tablet and sketched some concepts. | |
Updates 7/3/2017 |
Finished working on the new level. | |
Updates 7/2/2017 |
Working on a new "training/beginner" stage for HyperFast. | |
Updates 6/25/2017 |
Updated the grass textures and quality settings for better performance. | |
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