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Doom - Posted on: 11/20/2020
I'm making some custom Doom maps. Read more

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Skybox fog... - Posted on: 10/1/2020
A quick comparison... Read more

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Ball updates... - Posted on: 9/10/2020
I replaced the smooth sphere surface with a model that has more depth and dimension. Read more

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Water Caustics Surface Shader - Posted on: 2/7/2020
The new shader is almost done... Read more

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Water Caustics Surface Shader - Posted on: 2/6/2020
I recently learned that projectors aren't supported in Unity's new render pipelines, so I've been trying to convert my projector-based water caustics shader into a surface shader... Read more

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AI? - Posted on: 11/23/2019
I'm seeing how difficult it would be to make a computer player... Read more

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Water Caustics updates... - Posted on: 11/17/2019
I had a clever idea to improve my water caustics effect... Read more

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Grass... - Posted on: 11/11/2019
More work on the grass shader... Read more

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Grass... - Posted on: 11/10/2019
Following up to my previous posts about grass... Read more

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Grass... - Posted on: 11/9/2019
Yep, more grass work!... Read more


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