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Back to working on the golf game... - Posted on: 12/20/2020   [Golf]



I took a short break from the game and now I'm back to working on it again...

But I'm already getting really angry because of a problem with the physics. The ball keeps colliding with... nothing.

This happened previously but wasn't frequent enough to be a major problem. Since I re-scaled everything, this problem seems to happen more frequently and I assume its because the physics are more sensitive at this scale. I've taken footage and screenshots trying to isolate the problem and I can clearly see that the ball isn't actually hitting anything. I've tried adjusting the terrain and cup many times without much improvement. This might be an unfortunate bug I just have to accept and move on for the sake of progress.






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2nd course... 2/28/2021
The creation of the first course was mostly improvised. I'm trying to plan the second course better, by starting with an overhead drawing, then I'll use that as a rough template for the course when I paint the textures and heights in Unity.
Editor script updates... 2/7/2021
I made a few improvements to the Editor script...
Updates... 2/7/2021
I worked more on the second course...
Starting on the second course... 2/6/2021
I'm using the first course as a template. So far, I've updated the terrain objects, textures, skybox and water.
Editor script... 2/4/2021
I think I'm done with the editor script...
Editor script... 2/4/2021
Yay!!! I got a custom Editor script working...
Updates... 2/3/2021
I finished adding the second render trail...
Updates... 2/2/2021
I added a second permanent trail renderer for the ball...
Minor updates... 1/30/2021
Minor updates...
UI updates... 1/30/2021
I finished adding images of the golf clubs to the UI...
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