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More updates... - Posted on: 9/22/2020   [Golf]



I used a projector to create a better trajectory preview for the putter.

I didn't think I'd be able to do it because the projector component and their shaders can be tricky. One of the issues, is there is no way predictable edge to the projector's bounds, but I was able to work around that by using the center point as the edge of the effect, then masking out everything behind the center point. I'm very happy with the result!

The hole flag was looking detached from the pole, so I also updated the waving flag shader.




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Settings updates... 12/30/2021
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Updates... 10/23/2021
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Golf updates... 10/10/2021
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More progress... 9/9/2021
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2nd course... 2/28/2021
The creation of the first course was mostly improvised. I'm trying to plan the second course better, by starting with an overhead drawing, then I'll use that as a rough template for the course when I paint the textures and heights in Unity.
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