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Club updates... - Posted on: 9/7/2020   [Golf]



I finished the golf clubs...

I'm finished for now at least. I think they could still be improved. Considering I don't have a lot of experience modeling something like this, I think they turned out pretty good. The selection is limited, there may be clubs missing, I tried to include the most common ones I've seen in other games.

Ultimately, I'd like to give the player an option to upgrade/buy different clubs. I would also like to have different characters, with different strengths and weaknesses. And, multiplayer too. But I'm not planning to make the game that in-depth, it would just take too much time.




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Some progress... 7/18/2021
I made some progress on the second course...
2nd course... 2/28/2021
The creation of the first course was mostly improvised. I'm trying to plan the second course better, by starting with an overhead drawing, then I'll use that as a rough template for the course when I paint the textures and heights in Unity.
Editor script updates... 2/7/2021
I made a few improvements to the Editor script...
Updates... 2/7/2021
I worked more on the second course...
Starting on the second course... 2/6/2021
I'm using the first course as a template. So far, I've updated the terrain objects, textures, skybox and water.
Editor script... 2/4/2021
I think I'm done with the editor script...
Editor script... 2/4/2021
Yay!!! I got a custom Editor script working...
Updates... 2/3/2021
I finished adding the second render trail...
Updates... 2/2/2021
I added a second permanent trail renderer for the ball...
Minor updates... 1/30/2021
Minor updates...
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