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Course development... - Posted on: 8/26/2020   [Golf]



I worked more on the course...

Added more trees, bushes, and terrain adjustments. Still needs some improvements. It looks nice, but honestly, I still haven't been able to achieve the level of realism that I want... It needs more variety and more dense foliage and more imperfection in texture and details, but most of that isn't possible for me... I mean, I know it would look better with better assets, but I don't have any budget for professional resources, so I'm using the best resources I have or trying to make them myself and I think this is about as good/real as its going to look.




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More updates... 9/22/2020
I used a projector to create a better trajectory preview for the putter.
Physics updates... 9/21/2020
I updated the spin...
Minor updates... 9/20/2020
I made several improvements...
Birds... 9/20/2020
I added birds...
Wildlife... 9/19/2020
The environment needs some wildlife...
Experimenting... 9/18/2020
One major thing I wanted to try before moving past a prototype phase...
Pathways... 9/16/2020
I thought it would be a neat transition between holes if the camera followed the golf cart pathway to the next hole...
Updates... 9/15/2020
I updated the splicing effect, so it also affects the direction/angle of the ball.
Club updates... 9/7/2020
I finished the golf clubs...
Clubs... 9/7/2020
More work on the golf clubs...
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