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Golf... - Posted on: 7/25/2020   [Uncategorized]

While studying golf photos, another thing I noticed was the textures....

My textures have bump maps, but most are just auto-generated, and don't have much depth. So I spent a few hours looking through hundreds of PBR materials trying to find some that would add a little height to the grass textures.

The fairway texture looks the best - it's a mix of fur and dirt bump maps. I made a few other cosmetic changes and much happier with the way its looking now.

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Golf... 8/7/2020
Minor updates...
Golf... 8/5/2020
I modeled a golf ball washer...
More golf updates... 7/30/2020
I started working on a Replay feature...
Golf... 7/29/2020
More overall improvements...
Golf... 7/28/2020
I added a camera animation for the hole start/finish and various other improvements.
Golf... 7/27/2020
I started adding the new fence models...
Golf... 7/26/2020
I modeled a few different types of fences.
Golf... 7/26/2020
I added a texture at the tee...
Golf... 7/26/2020
I added more details for the game...
Fading water... 7/25/2020
I edited the water shader so it fades out and blends with the skybox.
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