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Golf...
- Posted on: 7/16/2020
[Golf]
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More work on the golf game... |
I improved the putting. It was doing a weird thing where the velocity would falloff irregularly, and wasn't natural looking. I adjusted the drag and friction settings and it feels really smooth now. I also added a simple mechanism to prevent the ball from slowly rolling for extended time.
I also added objects for the top-down camera and minor improvements to the interface and terrains. I modeled matching terrains for the ones from the skybox to fill out the scenes more.
There's still lots of work to do... audio, menus, scoring, levels, etc... I've had reservations about the game since I started, whether it would even possible for me to make, but I think its coming together now and I'm feeling more confident.
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Updates... 10/23/2021 |
Minor updates and improvements... | |
More progress... 9/9/2021 |
I've been testing the second course and making minor improvements... | |
2nd course... 2/28/2021 |
The creation of the first course was mostly improvised. I'm trying to plan the second course better, by starting with an overhead drawing, then I'll use that as a rough template for the course when I paint the textures and heights in Unity. | |
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