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Golf... - Posted on: 5/20/2020   [Golf]



I tried another method for visualizing the ball trajectory...

It works ok. One great thing, is it works with the applied wind forces and spin. But it's not very efficient and you have to wait for the physics to play out, which makes it a bit annoying to use for long distances.

I think I have the forces dialed in pretty good, the wind and the way the ball curves feels nice and semi-realistic.




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Settings updates... 12/30/2021
More work on the settings...
Updates... 10/23/2021
Minor updates and improvements...
Golf updates... 10/10/2021
Minor updates...
Updates... 9/13/2021
I remade the 7th hole...
More progress... 9/9/2021
I've been testing the second course and making minor improvements...
More progress... 9/5/2021
More progress on the second course...
More progress on the golf game... 8/31/2021
More progress on the second course...
Golf updates... 8/29/2021
I've been working more on the golf game...
Some progress... 7/18/2021
I made some progress on the second course...
2nd course... 2/28/2021
The creation of the first course was mostly improvised. I'm trying to plan the second course better, by starting with an overhead drawing, then I'll use that as a rough template for the course when I paint the textures and heights in Unity.
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