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Golf... - Posted on: 5/7/2020   [Uncategorized]



I got the positioning to work...

I was using local space and apparently I should have been using the Space.World parameter to translate the objects. So, thankfully that's fixed, and the game-play feels really good now.

It might be time to research trajectory prediction, because I need a good indicator for the ball's intended direction and distance...




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Golf... 8/7/2020
Minor updates...
Golf... 8/5/2020
I modeled a golf ball washer...
More golf updates... 7/30/2020
I started working on a Replay feature...
Golf... 7/29/2020
More overall improvements...
Golf... 7/28/2020
I added a camera animation for the hole start/finish and various other improvements.
Golf... 7/27/2020
I started adding the new fence models...
Golf... 7/26/2020
I modeled a few different types of fences.
Golf... 7/26/2020
I added a texture at the tee...
Golf... 7/26/2020
I added more details for the game...
Golf... 7/25/2020
While studying golf photos, another thing I noticed was the textures....
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