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Computer Player - Posted on: 6/10/2018   [Shuffleboard18]



I've been obsessing over the maze generation stuff and thought it would be healthy to work on something else...

I'm make some progress on the Computer Player for Shuffleboard. I don't intend to make anything too in-depth, but its still a challenging subject for me. For example, I'm currently trying to apply x amount of force to the puck, determined by the target distance... which sounds easy, but its not, because I'm not sure how to SCALE that value to match Unity's physics... Everything I've tried results in the force being too much or too little. That's something I need to resolve before I can progess.




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Android Updates... 7/5/2018
Updated the Android version...
Updates... 6/28/2018
The scoreboard text color now matches the custom colors.
Updates... 6/25/2018
I updated the menu again...
Custom colors... 6/24/2018
Made a few more updates to the colors...
Updates... 6/24/2018
Some boring updates...
Custom colors... 6/23/2018
I got the idea to allow the user to change the level colors...
Computer Player 6/19/2018
Added a puck animation for the computer player...
Updates... 6/18/2018
As I'm playing, I keep noticing things that need improvement...
Model updates... 6/17/2018
Made a few more improvements...
Model updates... 6/17/2018
I updated the shuffleboard exterior. Now it has smooth round corners, proper textures, and three various materials for each level!
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