|
|
|
|
|
Porting to Android (Day 2)
- Posted on: 11/10/2017
[StonesThrow]
|
I spent the whole evening looking for ways to optimize the game for mobile. |
I'm still struggling to get a stable 30fps frame-rate - its fluctuating around 20fps and I've tried just about everything, aside from recreating the 3d models, which might be the problem - just too many triangles/vertices to render on mobile.
<< Back to main news page
|
|
|
|
|
|
|
Stones Throw Updates 10/8/2018 |
I finished adding the new "water caustics" and "cloud shadows" effects to Stones Throw. It took a few days to update because I encountered several problems... | |
Updates... 9/29/2018 |
I added my new alternate water caustics effect to Stones Throw. | |
Underwater fx... 9/24/2018 |
Added the new water caustics effect to my Stones Throw game. | |
|