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Updates
- Posted on: 2/12/2016
[StonesThrow]
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I made several improvements over the past few days... |
- The original level used in the alpha demo has been recreated as a "practice" level.
- Added a mobile over-head camera (with constraints).
- Updated GUI and Buttons.
- Added more sound fx.
- Minor changes to Targets and level design.
I tested the game in several resolutions and quality settings from lowest (640x480) to largest (1920x1080) and everything looks great!
There are many more features I'd like to add, but they are probably too ambitious for this release. I'll publish another playable demo online soon. The advanced stuff will have to wait until I have more support or people show more interest in the game.
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Stones Throw Updates 10/8/2018 |
I finished adding the new "water caustics" and "cloud shadows" effects to Stones Throw. It took a few days to update because I encountered several problems... | |
Updates... 9/29/2018 |
I added my new alternate water caustics effect to Stones Throw. | |
Underwater fx... 9/24/2018 |
Added the new water caustics effect to my Stones Throw game. | |
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