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OrbLands
Animation Problems... - Posted on: 12/29/2017
In my previous post I talked about using Unity's built-in animation tools, but they have been problematic... Read more

OrbLands
Animation - Posted on: 12/24/2017
Trying animation... Read more

OrbLands
Planet Shaders... - Posted on: 12/23/2017
Updated the planetary menu with new shaders... Read more

OrbLands
Planet Shaders... - Posted on: 12/21/2017
I've been experimenting with different planet shaders for a better effect... Read more

OrbLands
Status - Posted on: 11/22/2017
I've struggled to meet the objectives for Orb Lands. The presentation is beautiful, but the game is lacking in many ways... Read more

OrbLands
Updates - Posted on: 11/6/2017
Here's a screenshot of the new enemy type. It hovers in one spot for a moment then randomly changes its position. The zig-zag movement makes it a tricky and fun target. Read more

OrbLands
Updates - Posted on: 11/5/2017
Working on ideas for an enemy type. Read more

OrbLands
Updates - Posted on: 10/15/2017
I haven't been developing much. Amidst all the tragedies in the news, my focus is lacking. I recently updated a couple of the sky textures and added a few more, so there is 50 different skyboxes in the game now. Read more

OrbLands
Screenshots - Posted on: 9/21/2017
Latest screenshots from Orb Lands... Read more

OrbLands
Updates - Posted on: 9/19/2017
Worked on new tree models and a new monument. Read more


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