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Worked on a new level. All the previous maps were primarily nature-based, so I decided to make this one more structured. Read more
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I tried out some of the Image Effects included in Unity. This screenshot shows the new scene with: depth blur, edge glow, and lens distortion. Read more
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A quick video showing another level/environment for the game...
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A quick video showing another level/environment for the game...
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A quick video showing a different level/environment for the game...
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While I take a break from the networking aspects, I worked on a winter/snow stage. Read more
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I setup "object pooling", but the problem with bullets spawning behind the player at high speeds still exists. Read more
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Here's a screenshot showing the updated models from the player's perspective. Read more
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