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I had some success with Unity's Universal Rendering Pipeline... Read more
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The creation of the first course was mostly improvised. I'm trying to plan the second course better, by starting with an overhead drawing, then I'll use that as a rough template for the course when I paint the textures and heights in Unity. Read more
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Several years ago I started on a concept for a retro adventure game... Read more
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I made a few improvements to the Editor script... Read more
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I worked more on the second course... Read more
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I'm using the first course as a template. So far, I've updated the terrain objects, textures, skybox and water. Read more
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I think I'm done with the editor script... Read more
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Yay!!! I got a custom Editor script working... Read more
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I finished adding the second render trail... Read more
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