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Universal Rendering Pipeline... - Posted on: 3/4/2021
I had some success with Unity's Universal Rendering Pipeline... Read more

Golf
2nd course... - Posted on: 2/28/2021
The creation of the first course was mostly improvised. I'm trying to plan the second course better, by starting with an overhead drawing, then I'll use that as a rough template for the course when I paint the textures and heights in Unity. Read more

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Retro adventure game framework... - Posted on: 2/21/2021
Several years ago I started on a concept for a retro adventure game... Read more

Golf
Editor script updates... - Posted on: 2/7/2021
I made a few improvements to the Editor script... Read more

Golf
Updates... - Posted on: 2/7/2021
I worked more on the second course... Read more

Golf
Starting on the second course... - Posted on: 2/6/2021
I'm using the first course as a template. So far, I've updated the terrain objects, textures, skybox and water. Read more

Golf
Editor script... - Posted on: 2/4/2021
I think I'm done with the editor script... Read more

Golf
Editor script... - Posted on: 2/4/2021
Yay!!! I got a custom Editor script working... Read more

Golf
Updates... - Posted on: 2/3/2021
I finished adding the second render trail... Read more

Golf
Updates... - Posted on: 2/2/2021
I added a second permanent trail renderer for the ball... Read more


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